![]() ![]() At home I have a Mac Pro 2013 with D700s GPU, but am interested in adding an eGPU to work with Redshift when Im at home. Maxon commented: “We understand this may be a challenge, but we believe that finding a balance between supporting older technology and embracing modern technology is an important step in keeping our software ready for the future. I just got licensed for RedShift on the Mac and am using it on a 2019 MacBook Pro 16' with an AMD Radeon Pro 5500M GPU. ![]() ![]() You can place the footage item on an existing composition, or create a matching composition. The file is placed in the Project panel as a footage item. Select the Cinema 4D file and click Import. While that also affects Windows users, it’s unlikely to have the same impact as the recommendation to update to Catalina, given than both AMD and Intel have supported AVX in their CPUs since 2011. To import Cinema 4D files into After Effects, do the following: Choose File > Import > File. Maxon has also announced that future versions of Cinema 4D will require the AVX CPU instruction set. Hardware requirements for Cinema 4D R22 and beyond Maxon is currently porting Cinema 4D’s viewport from OpenGL to Metal, and is also working on supporting Metal in Redshift, previously a CUDA-only renderer. However, Catalina also adds new features in Metal, Apple’s proprietary graphics API: currently pretty much the only viable route for anyone wanting to develop a high-performance graphics application for macOS.Īpple deprecated support for the principal open APIs, OpenGL and OpenCL, in 2018 – the newer Vulkan is only supported via a third-party library – while Nvidia dropped Mac support for CUDA last year. The Verge has a longer discussion of the issues here.įew alternatives for graphics software on the Mac Even last year’s Photoshop 21.0 has known compatibility issues. That includes Adobe tools like Fuse, and older versions of Photoshop and After Effects. We have reached out to Maxon and we will determine where precisely is the problem (driver or application) when. The application does not attempt to open a connection to the driver. The latest version of macOS, Catalina was released late last year, but has proven controversial with users, due both to early installation and stability issues, and because it ends support for 32-bit applications. dsveInc wrote: MAC-318 (Cinema 4D R25 does not work on M1 machines) As far as we can tell, Cinema 4D R25 (native ARM64) has 3D mouse support disabled on M1 machines. RFCFD-551 - Having two or more k Isolated daemons linked to the same fluid makes the isolation value grow as many times as the number of k Isolated linked daemons.Posted by Jim Thacker Future Mac versions of Cinema 4D will need Metal supportįuture versions of Cinema 4D will require Mac users to be running at least macOS High Sierra 10.13.6 – and ideally macOS 10.15 Catalina – thanks to the software’s new Metal viewport, Maxon has announced. RFCFD-522 - Emitter ID value is not preserved on scene reopening. RFCFD-501 - Motion blur with meshes doesn't work with Maxwell Render. RFCFD-500 - Motion blur with meshes doesn't work with NVIDIA's Iray. RFCFD-499 - Particle render instances are not rendered/recognized by NVIDIA's Iray. RFCFD-486 - Objects deformed with Rigid, Elastic and Particle Skinner only support motion blur when using the Point Cache tag. Another thing to consider is that Maxon is moving a lot of heavier tasks to the GPU (like the new particle based dynamics that drive Pyro, Cloth, Rope). RFCFD-469 - Simulation look on render may differ between multiple simulation/renders unless caching is enabled. Currently, Cinema 4D is in the middle of being ported over to a new powerful node-based framework that will allow many of C4D’s features to utilize multiple cores. RFCFD-519 - Simulation steps configuration from RealFlow | Cinema 4D 1.0 scenes is reset to Auto mode when opened in version 2.0 and higher. This is intentional in order to minimize the number of builds customers need to manage, minimize migration of prefs and plugins, reduce overall disk usage and help. RFCFD-358 - File paths can't have unicode characters on macOS. By default, Cinema 4D 2023.2 will install to the folder Maxon Cinema 4D 2023 and will replace any installation already there, including Cinema 4D 2023.0/.1. RFCFD-580 - Mesh fluid/emitter weight vertex map computation is limited to a maximum amount of 10. RFCFD-517 - Initial State files created in RealFlow | Cinema 4D 1.0 are not compatible with 2.0 version due to the switch from RPC to Alembic. RFCFD-351 - Array Tool: Parameters can't be animated for meshes. I dont see it listed as one of the built-in apps and I didnt install it. I noticed that theres an application, Maxon Cinema 4D R22, that is in my Applications folder. Since fluid simulations are computationally expensive and allocate large amounts of disk space, we recommend Intel® i7 or Xeon systems (or comparable), 16 GB RAM (or more) and a 512 GB hard disk drive/SDD. I just purchased a new iMac (Retina 5K, 27-inch, 2020). ![]()
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