Positive assessments of the game focused on the addictiveness and intensity of its arcade-style gameplay. Reception ĭemonStar received mixed reviews upon release, with reviewers divided on the merits of the simplicity of its gameplay. Īs a shareware title, DemonStar was packaged among other software, such as the Space Arcade Collection by Greenstreet Software, and Arcade Classics. Each Secret Missions title contains eight new levels. Released in two parts, Secret Missions used an enhanced version of the original engine and new music. ĭemonStar was re-released in 2003 as DemonStar: Secret Missions. Development of Demonstar was completed by Scott Host and Kevin Blackman, with music composed by Robert Prince, who provided sound effects and music for the Doom series and other Apogee Software titles. Mountain King Studios was formed by lead developer Scott Host following his departure from Apogee Software to independently develop and self-publish titles. The game features eighteen levels, a two-player local co-operative game mode, and a unlockable level editor. The player may obtain additional power-ups that may be used as bombs or increase shields. Gameplay ĭemonStar is a shoot 'em up that features three weapons with levels of increasing power: proton lasers, ion cannons and plasma cannons, that can be side- or rear-mounted. The player is tasked to battle through the Xidus Armada, destroy their ultimate weapon, codenamed the DemonStar, and conquer the Armada fleet. The few prototypes that were away being tested have survived. A space crime organization, known as the Alien Shogunate Xidus Armada, delivered a surprise attack to the Terran Fleet, destroying most of the Raptor fighters in the process. The player is a test pilot of a prototype starfighter, the RaptorX, launched by the Terran fleet. Plot An original DemonStar screenshot, 2-player mission Considered an unofficial sequel to the studio's earlier Raptor: Call of the Shadows, it is a top-down vertically scrolling shooter set in outer space. DemonStar is a video game developed by Mountain King Studios and published in 1998.
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