![]() ![]() ![]() You can spend some gold at the Stone Shrine (and lose 2 Gold) to summon some eyeless ghost able to bless you with Thunaer's Boon in exchange for blood (4 Pain Cards) or some Equipment (1 card).You shouldn't drink from the Frozen Pond at night for the freezing water would damage you (random Pain card).A failed Gambit (while keeping on moving or searching a specific place) might result in a Northerner fight or a severe injury ( losing Max Health) involving a Bear Trap. At night, finding a specific place (Shrine, Pond, Crow or Treasure Cave) is harder ( Dice Gambit : 14). If you've already met the the Talking Crow and made him happy, you can explore the Treasure Cave before dark to loot 4 Equipment cards and one Gold Gain Card.He could also reward you with some Health cards (Success) or curse you by adding Curses to the Shrine event (Fail). Depending on the ensuing Card Gambit (1 Huge Success, 1 Success, 2 Fails), if the crow is happy (Huge Success) it will lead you to the Treasure Cave. ![]() You can offer a piece of Equipment to the Talking Crow.If you have already met the Talking Crow and irritated him, you might also receive a Curse. You can spend some gold at the Stone Shrine (and lose 2 Gold) to gain some Health.You can safely drink once (apparently) from the Frozen Pond to gain some Health.Finding a specific place you've already visited is fairly easy ( Dice Gambit : 12, otherwise you will meet a hostile Northerner party and fight). The thing is, depending on the time period, the events differ, especially at night. Keep moving (will lead you to any of the first 3 events, if not discovered yet).This Encounter is divided in various time periods, each of which lasts several turns:ĭuring each time period, several events may happen: "The Grim Wilds will offer us no refuge from the cold - we must keep moving if we want to survive."įor an example of what could happen during this Encounter, see chapter ("Early afternoon"). With little ceremony, Colbjorn descends into the Grim Wilds. "For your kindness, a reward." The player acquires a Blessing. Each crumb will be returned to you should you return tomorrow." "I don't want to beg, but many in the clan go hungry each night." The elder can't help but look longingly at the charming miniature pies you recently bought. "If the ancestors see you through this night, you are forgiven." The elder of Clan Eyebright awaits you both at the edge of the "Grim Wilds" - a glacial forest of blizzards, beasts and treachery. "Colbjorn the Betrayer, you are to survive in the forest, with neither sustenance or warmth." ![]()
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